求C语言小程序源代码,300行左右

求C语言小程序源代码,300行左右,第1张

黑白棋游戏

#include "graphics.h" /*图形系统头文件*/

#define LEFT 0x4b00 /*光标左键值*/

#define RIGHT 0x4d00 /*光标右键值*/

#define DOWN 0x5000 /*光标下键值*/

#define UP 0x4800 /*光标上键值*/

#define ESC 0x011b /* ESC键值*/

#define ENTER 0x1c0d /* 回车键值*/

int a[8][8]={0},key,score1,score2/*具体分数以及按键与存放棋子的变量*/

char playone[3],playtwo[3]/*两个人的得分转换成字符串输出*/

void playtoplay(void)/*人人对战函数*/

void DrawQp(void)/*画棋盘函数*/

void SetPlayColor(int x)/*设置棋子第一次的颜色*/

void MoveColor(int x,int y)/*恢复原来棋盘状态*/

int QpChange(int x,int y,int z)/*判断棋盘的变化*/

void DoScore(void)/*处理分数*/

void PrintScore(int n)/*输出成绩*/

void playWin(void)/*输出胜利者信息*/

/******主函数*********/

void main(void)

{

int gd=DETECT,gr

initgraph(&gd,&gr,"c:\\tc")/*初始化图形系统*/

DrawQp()/*画棋盘*/

playtoplay()/*人人对战*/

getch()

closegraph()/*关闭图形系统*/

}

void DrawQp()/*画棋盘*/

{

int i,j

score1=score2=0/*棋手一开始得分都为0*/

setbkcolor(BLUE)

for(i=100i<=420i+=40)

{

line(100,i,420,i)/*画水平线*/

line(i,100,i,420)/*画垂直线*/

}

setcolor(0)/*取消圆周围的一圈东西*/

setfillstyle(SOLID_FILL,15)/*白色实体填凳颤充模式*/

fillellipse(500,200,15,15)/*在显示得分的位置画棋*/

setfillstyle(SOLID_FILL,8)/*黑色实体填充模式*/

fillellipse(500,300,15,15)

a[3][3]=a[4][4]=1/*初始两个黑棋*/

a[3][4]=a[4][3]=2/*初始两个白棋*/

setfillstyle(SOLID_FILL,WHITE)

fillellipse(120+3*40,120+3*40,15,15)

fillellipse(120+4*40,120+4*40,15,15)

setfillstyle(SOLID_FILL,8)

fillellipse(120+3*40,120+4*40,15,15)

fillellipse(120+4*40,120+3*40,15,15)

score1=score2=2/*有棋后改变分数*/

DoScore()/*输出开始分数*/

}

void playtoplay()/*人人对战*/

{

int x,y,t=1,i,j,cc=0

while(1)/*换棋好悄手走棋*/

{

x=120,y=80/*每次棋子一开始出来的坐标,x为行坐标,y为列坐标*/

while(1) /*具体一个棋手走棋的过程*/

{

PrintScore(1)/*输出棋手1的成绩*/

PrintScore(2)/*输出棋手2的成绩*/

SetPlayColor(t)/*t变量是友粗渣用来判断棋手所执棋子的颜色*/

fillellipse(x,y,15,15)

key=bioskey(0)/*接收按键*/

if(key==ESC)/*跳出游戏*/

break

else

if(key==ENTER)/*如果按键确定就可以跳出循环*/

{

if(y!=80&&a[(x-120)/40][(y-120)/40]!=1

&&a[(x-120)/40][(y-120)/40]!=2)/*如果落子位置没有棋子*/

{

if(t%2==1)/*如果是棋手1移动*/

a[(x-120)/40][(y-120)/40]=1

else/*否则棋手2移动*/

a[(x-120)/40][(y-120)/40]=2

if(!QpChange(x,y,t))/*落子后判断棋盘的变化*/

{

a[(x-120)/40][(y-120)/40]=0/*恢复空格状态*/

cc++/*开始统计尝试次数*/

if(cc>=64-score1-score2) /*如果尝试超过空格数则停步*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

break

}

else

continue/*如果按键无效*/

}

DoScore()/*分数的改变*/

break/*棋盘变化了,则轮对方走棋*/

}

else/*已经有棋子就继续按键*/

continue

}

else /*四个方向按键的判断*/

if(key==LEFT&&x>120)/*左方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

x-=40

fillellipse(x,y,15,15)

}

else

if(key==RIGHT&&x<400&&y>80)/*右方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

x+=40

fillellipse(x,y,15,15)

}

else

if(key==UP&&y>120)/*上方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

y-=40

fillellipse(x,y,15,15)

}

else

if(key==DOWN&&y<400)/*下方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

y+=40

fillellipse(x,y,15,15)

}

}

if(key==ESC)/*结束游戏*/

break

if((score1+score2)==64||score1==0||score2==0)/*格子已经占满或一方棋子为0判断胜负*/

{

playWin()/*输出最后结果*/

break

}

t=t%2+1/*一方走后,改变棋子颜色即轮对方走*/

cc=0 /*计数值恢复为0*/

} /*endwhile*/

}

void SetPlayColor(int t)/*设置棋子颜色*/

{

if(t%2==1)

setfillstyle(SOLID_FILL,15)/*白色*/

else

setfillstyle(SOLID_FILL,8)/*灰色*/

}

void MoveColor(int x,int y)/*走了一步后恢复原来格子的状态*/

{

if(y<100)/*如果是从起点出发就恢复蓝色*/

setfillstyle(SOLID_FILL,BLUE)

else/*其他情况如果是1就恢复白色棋子,2恢复黑色棋子,或恢复蓝色棋盘*/

switch(a[(x-120)/40][(y-120)/40])

{

case 1:

setfillstyle(SOLID_FILL,15)break/*白色*/

case 2:

setfillstyle(SOLID_FILL,8)break/*黑色*/

default:

setfillstyle(SOLID_FILL,BLUE)/*蓝色*/

}

}

int QpChange(int x,int y,int t)/*判断棋盘的变化*/

{

int i,j,k,kk,ii,jj,yes

yes=0

i=(x-120)/40/*计算数组元素的行下标*/

j=(y-120)/40/*计算数组元素的列下标*/

SetPlayColor(t)/*设置棋子变化的颜色*/

/*开始往8个方向判断变化*/

if(j<6)/*往右边*/

{

for(k=j+1k<8k++)

if(a[i][k]==a[i][j]||a[i][k]==0)/*遇到自己的棋子或空格结束*/

break

if(a[i][k]!=0&&k<8)

{

for(kk=j+1kk<k&&k<8kk++)/*判断右边*/

{

a[i][kk]=a[i][j]/*改变棋子颜色*/

fillellipse(120+i*40,120+kk*40,15,15)

}

if(kk!=j+1) /*条件成立则有棋子改变过颜色*/

yes=1

}

}

if(j>1)/*判断左边*/

{

for(k=j-1k>=0k--)

if(a[i][k]==a[i][j]||!a[i][k])

break

if(a[i][k]!=0&&k>=0)

{

for(kk=j-1kk>k&&k>=0kk--)

{

a[i][kk]=a[i][j]

fillellipse(120+i*40,120+kk*40,15,15)

}

if(kk!=j-1)

yes=1

}

}

if(i<6)/*判断下边*/

{

for(k=i+1k<8k++)

if(a[k][j]==a[i][j]||!a[k][j])

break

if(a[k][j]!=0&&k<8)

{

for(kk=i+1kk<k&&k<8kk++)

{

a[kk][j]=a[i][j]

fillellipse(120+kk*40,120+j*40,15,15)

}

if(kk!=i+1)

yes=1

}

}

if(i>1)/*判断上边*/

{

for(k=i-1k>=0k--)

if(a[k][j]==a[i][j]||!a[k][j])

break

if(a[k][j]!=0&&k>=0)

{

for(kk=i-1kk>k&&k>=0kk--)

{

a[kk][j]=a[i][j]

fillellipse(120+kk*40,120+j*40,15,15)

}

if(kk!=i-1)

yes=1

}

}

if(i>1&&j<6)/*右上*/

{

for(k=i-1,kk=j+1k>=0&&kk<8k--,kk++)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]&&k>=0&&kk<8)

{

for(ii=i-1,jj=j+1ii>k&&k>=0ii--,jj++)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i-1)

yes=1

}

}

if(i<6&&j>1)/*左下*/

{

for(k=i+1,kk=j-1k<8&&kk>=0k++,kk--)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]!=0&&k<8&&kk>=0)

{

for(ii=i+1,jj=j-1ii<k&&k<8ii++,jj--)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i+1)

yes=1

}

}

if(i>1&&j>1)/*左上*/

{

for(k=i-1,kk=j-1k>=0&&kk>=0k--,kk--)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]!=0&&k>=0&&kk>=0)

{

for(ii=i-1,jj=j-1ii>k&&k>=0ii--,jj--)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i-1)

yes=1

}

}

if(i<6&&j<6)/* 右下*/

{

for(k=i+1,kk=j+1kk<8&&kk<8k++,kk++)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]!=0&&kk<8&&k<8)

{

for(ii=i+1,jj=j+1ii<k&&k<8ii++,jj++)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i+1)

yes=1

}

}

return yes/*返回是否改变过棋子颜色的标记*/

}

void DoScore()/*处理分数*/

{

int i,j

score1=score2=0/*重新开始计分数*/

for(i=0i<8i++)

for(j=0j<8j++)

if(a[i][j]==1)/*分别统计两个人的分数*/

score1++

else

if(a[i][j]==2)

score2++

}

void PrintScore(int playnum)/*输出成绩*/

{

if(playnum==1)/*清除以前的成绩*/

{

setfillstyle(SOLID_FILL,BLUE)

bar(550,100,640,400)

}

setcolor(RED)

settextstyle(0,0,4)/*设置文本输出样式*/

if(playnum==1)/*判断输出哪个棋手的分,在不同的位置输出*/

{

sprintf(playone,"%d",score1)

outtextxy(550,200,playone)

}

else

{

sprintf(playtwo,"%d",score2)

outtextxy(550,300,playtwo)

}

setcolor(0)

}

void playWin()/*输出最后的胜利者结果*/

{

settextstyle(0,0,4)

setcolor(12)

if(score2>score1)/*开始判断最后的结果*/

outtextxy(100,50,"black win!")

else

if(score2<score1)

outtextxy(100,50,"white win!")

else

outtextxy(60,50,"you all win!")

}

五子棋游戏

/*五子棋*/

#include<stdio.h>

#include<stdlib.h>

#include<graphics.h>

#include<bios.h>

#include<conio.h>

#define LEFT 0x4b00

#define RIGHT 0x4d00

#define DOWN 0x5000

#define UP 0x4800

#define ESC 0x011b

#define SPACE 0x3920

#define BILI 20

#define JZ 4

#define JS 3

#define N 19

int box[N][N]

int step_x,step_y

int key

int flag=1

void draw_box()

void draw_cicle(int x,int y,int color)

void change()

void judgewho(int x,int y)

void judgekey()

int judgeresult(int x,int y)

void attentoin()

void attention()

{

char ch

window(1,1,80,25)

textbackground(LIGHTBLUE)

textcolor(YELLOW)

clrscr()

gotoxy(15,2)

printf("游戏 *** 作规则:")

gotoxy(15,4)

printf("Play Rules:")

gotoxy(15,6)

printf("1、按左右上下方向键移动棋子")

gotoxy(15,8)

printf("1. Press Left,Right,Up,Down Key to move Piece")

gotoxy(15,10)

printf("2、按空格确定落棋子")

gotoxy(15,12)

printf("2. Press Space to place the Piece")

gotoxy(15,14)

printf("3、禁止在棋盘外按空格")

gotoxy(15,16)

printf("3. DO NOT press Space outside of the chessboard")

gotoxy(15,18)

printf("你是否接受上述的游戏规则(Y/N)")

gotoxy(15,20)

printf("Do you accept the above Playing Rules? [Y/N]:")

while(1)

{

gotoxy(60,20)

ch=getche()

if(ch=='Y'||ch=='y')

break

else if(ch=='N'||ch=='n')

{

window(1,1,80,25)

textbackground(BLACK)

textcolor(LIGHTGRAY)

clrscr()

exit(0)

}

gotoxy(51,12)

printf(" ")

}

}

void draw_box()

{

int x1,x2,y1,y2

setbkcolor(LIGHTBLUE)

setcolor(YELLOW)

gotoxy(7,2)

printf("Left, Right, Up, Down KEY to move, Space to put, ESC-quit.")

for(x1=1,y1=1,y2=18x1<=18x1++)

line((x1+JZ)*BILI,(y1+JS)*BILI,(x1+JZ)*BILI,(y2+JS)*BILI)

for(x1=1,y1=1,x2=18y1<=18y1++)

line((x1+JZ)*BILI,(y1+JS)*BILI,(x2+JZ)*BILI,(y1+JS)*BILI)

for(x1=1x1<=18x1++)

for(y1=1y1<=18y1++)

box[x1][y1]=0

}

void draw_circle(int x,int y,int color)

{

setcolor(color)

setlinestyle(SOLID_LINE,0,1)

x=(x+JZ)*BILI

y=(y+JS)*BILI

circle(x,y,8)

}

void judgekey()

{

int i

int j

switch(key)

{

case LEFT :

if(step_x-1<0)

break

else

{

for(i=step_x-1,j=step_yi>=1i--)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(i<1)break

step_x=i

judgewho(step_x,step_y)

break

}

case RIGHT :

if(step_x+1>18)

break

else

{

for(i=step_x+1,j=step_yi<=18i++)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(i>18)break

step_x=i

judgewho(step_x,step_y)

break

}

case DOWN :

if((step_y+1)>18)

break

else

{

for(i=step_x,j=step_y+1j<=18j++)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(j>18)break

step_y=j

judgewho(step_x,step_y)

break

}

case UP :

if((step_y-1)<0)

break

else

{

for(i=step_x,j=step_y-1j>=1j--)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(j<1)break

step_y=j

judgewho(step_x,step_y)

break

}

case ESC :

break

case SPACE :

if(step_x>=1&&step_x<=18&&step_y>=1&&step_y<=18)

{

if(box[step_x][step_y]==0)

{

box[step_x][step_y]=flag

if(judgeresult(step_x,step_y)==1)

{

sound(1000)

delay(1000)

nosound()

gotoxy(30,4)

if(flag==1)

{

setbkcolor(BLUE)

cleardevice()

setviewport(100,100,540,380,1)

/*定义一个图形窗口*/

setfillstyle(1,2)

/*绿色以实填充*/

setcolor(YELLOW)

rectangle(0,0,439,279)

floodfill(50,50,14)

setcolor(12)

settextstyle(1,0,5)

/*三重笔划字体, 水平放?5倍*/

outtextxy(20,20,"The White Win !")

setcolor(15)

settextstyle(3,0,5)

/*无衬笔划字体, 水平放大5倍*/

outtextxy(120,120,"The White Win !")

setcolor(14)

settextstyle(2,0,8)

getch()

closegraph()

exit(0)

}

if(flag==2)

{

setbkcolor(BLUE)

cleardevice()

setviewport(100,100,540,380,1)

/*定义一个图形窗口*/

setfillstyle(1,2)

/*绿色以实填充*/

setcolor(YELLOW)

rectangle(0,0,439,279)

floodfill(50,50,14)

setcolor(12)

settextstyle(1,0,8)

/*三重笔划字体, 水平放大8倍*/

outtextxy(20,20,"The Red Win !")

setcolor(15)

settextstyle(3,0,5)

/*无衬笔划字体, 水平放大5倍*/

outtextxy(120,120,"The Red Win !")

setcolor(14)

settextstyle(2,0,8)

getch()

closegraph()

exit(0)

}

}

change()

break

}

}

else

break

}

}

void change()

{

if(flag==1)

flag=2

else

flag=1

}

void judgewho(int x,int y)

{

if(flag==1)

draw_circle(x,y,15)

if(flag==2)

draw_circle(x,y,4)

}

int judgeresult(int x,int y)

{

int j,k,n1,n2

while(1)

{

n1=0

n2=0

/*水平向左数*/

for(j=x,k=yj>=1j--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*水平向右数*/

for(j=x,k=yj<=18j++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

/*垂直向上数*/

n1=0

n2=0

for(j=x,k=yk>=1k--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*垂直向下数*/

for(j=x,k=yk<=18k++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

/*向左上方数*/

n1=0

n2=0

for(j=x,k=yj>=1,k>=1j--,k--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*向右下方数*/

for(j=x,k=yj<=18,k<=18j++,k++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

/*向右上方数*/

n1=0

n2=0

for(j=x,k=yj<=18,k>=1j++,k--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*向左下方数*/

for(j=x,k=yj>=1,k<=18j--,k++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

return(0)

break

}

}

void main()

{

int gdriver=VGA,gmode=VGAHI

clrscr()

attention()

initgraph(&gdriver,&gmode,"c:\\tc")

/* setwritemode(XOR_PUT)*/

flag=1

draw_box()

do

{

step_x=0

step_y=0

/*draw_circle(step_x,step_y,8)*/

judgewho(step_x-1,step_y-1)

do

{

while(bioskey(1)==0)

key=bioskey(0)

judgekey()

}

while(key!=SPACE&&key!=ESC)

}

while(key!=ESC)

closegraph()

}

# include "stdio.h"

# include "stdlib.h"

# include "string.h"

# define NULL 0

struct xiangcun

{

char num[4]//乡村的编号

char name[20] //村名

int people //总人数

int relieve//救济人数

float amount //救济总金袜链和额

struct xiangcun *next

}

struct jiating

{

char num[10] //乡村编号

char candidate[20] //身份z号码

char fname[20]//户主名字

char sex[2] //性别

int fpeople //家庭人数

float insert //年收入

int time //接受救助次数

struct jiating * next

}

struct out

{

char candidate[20]//户主身份z号码

char goodsname[20] //商品名字

char date[15]//发放日期

char unit[10] //单位

float price //单价

int count//发放数量

float money /唤正/金额

struct out *next

}

struct xiangcun *h1,*tail1

struct jiating *h2,*tail2

struct out *h3,*tail3

struct xiangcun * rebuilt1() //构建乡村链表

{

int n1=0

struct xiangcun *p1,*p2,*head

p1=p2=(struct xiangcun *)malloc(sizeof(struct xiangcun))

printf("\n\n\n\告盯n\n\n 请输入以下信息:\n 乡村的编号:\n 村名:\n 总人数:\n 救济人数:\n 就系总金额:\n")

scanf("%s%s%d%d%f",p1->num,p1->name,&p1->people,&p1->relieve,&p1->amount)

while(strcmp(p1->num,"0")!=0)

{

n1++

if(n1==1)

h1=p1

else

p2->next=p1

p2=p1

p1=(struct xiangcun *)malloc(sizeof(struct xiangcun))

scanf("%s%s%d%d%f",p1->num,p1->name,&p1->people,&p1->relieve,&p1->amount)

}

p2->next=NULL

return h1

}

struct jiating * rebuilt2() //构建家庭信息链表

{

int n2=0

struct jiating *p1,*p2,*head

p1=p2=(struct jiating *)malloc(sizeof(struct jiating))

printf("\n\n\n\n\n\n 请输入以下信息:\n乡村名字: \n户主身份z号码: \n 户主名字:\n 户主性别:\n 家庭人数:\n 年收入:\n 接受救助的次数:\n")

scanf("%s%s%s%s%d%f%d",p1->num,p1->candidate,p1->fname,p1->sex,&p1->fpeople,&p1->insert,&p1->time)

while(strcmp(p1->candidate,"0")!=0)

{

n2++

if(n2==1)

h2=p1

else

p2->next=p1

p2=p1

p1=(struct jiating *)malloc(sizeof(struct jiating))

scanf("%s%s%s%s%d%f%d",p1->num,p1->candidate,p1->fname,p1->sex,&p1->fpeople,&p1->insert,&p1->time)

}

p2->next=NULL

return h2

}

struct out * rebuilt3() //构建物资信息链表

{

struct out *p1, *p2,*head

int n3=0

p1=p2=(struct out *)malloc(sizeof(struct out))

printf("\n\n\n\n\n\n 请输入以下信息:\n 户主身份z号码:\n 商品名字:\n 发放日期:\n 单位:\n 单价:\n 发放数量:\n 金额:\n")

scanf("%s%s%s%s%f%d%f",p1->candidate,p1->goodsname,p1->date,p1->unit,&p1->price,&p1->count,&p1->money)

while(strcmp(p1->candidate,"0")!=0)

{

n3++

if(n3==1)

h3=p1

else

p2->next=p1

p2=p1

p1=(struct out *)malloc(sizeof(struct out))

scanf("%s%s%s%s%f%d%f",p1->candidate,p1->goodsname,p1->date,p1->unit,&p1->price,&p1->count,&p1->money)

}

p2->next=NULL

return h3

}

int change1(xiangcun *head1,char *num) //对乡村信息的修改

{

struct xiangcun *p

p=head1->next

printf("\n\n\n\n\n\n")

while(1)

{

if(p==NULL)

{

return 1

}

if(strstr(p->num,num))

{

printf(" 请重新输入要修改乡村的各项:")

scanf("%s%s%d%d%d",p->num,p->name,&p->people,&p->relieve,&p->amount)

return 1

}

p=p->next

}

}

int change2(jiating *head2,char *num) //对家庭信息的修改

{

struct jiating *p

p=head2->next

printf("\n\n\n\n\n\n")

while(1)

{

if(p==NULL)

{

return 1

}

if(strstr(p->fname,num))

{

printf(" 请重新输入要修改家庭的各项:")

scanf("%s%s%s%s%d%f%d",p->num,p->candidate,p->fname,p->sex,&p->fpeople,&p->insert,&p->time)

return 1

}

p=p->next

}

}

int change3(out *head3,char *name) //对物资信息的修改

{

struct out *p

p=head3->next

printf("\n\n\n\n\n\n")

while(1)

{

if(p==NULL)

{

return 1

}

if(strstr(p->goodsname,name))

{

printf(" 请重新输入要修改物资的各项:")

scanf("%s%s%s%s%f%d%f",p->candidate,p->goodsname,p->date,p->unit,&p->price,&p->count,&p->money)

return 1

}

p=p->next

}

}

void Csearch(xiangcun* head1) /* 查询全部乡村中每个村的救济总户数*/

{

struct xiangcun *p

p=head1->next

printf("\n\n\n\n\n\n")

if(p==NULL)

{

printf(" 全乡没有被救济的人!\n")

return

}

while(p!=NULL)

{

printf(" %s救济人数为:%d\n",p->name,p->relieve)

p=p->next

}

return

}

int Esearch(xiangcun * head1,char *name) /*查询全部乡村中某个村的村救济总金额*/

{

struct xiangcun *p

p=head1->next

while(1)

{

if(p==NULL)

{

return 0

}

if(strstr(p->name,name))

{

printf("\n\n\n\n\n\n %s的受救济总金额是:%g\n",p->name,p->amount)

return 1

}

p=p->next

}

}

int Fsearch(jiating* head2,char * name) /*查询某救济户 (如:张三)基本信息*/

{

struct jiating *p

p=head2->next

while(1)

{

if(p==NULL)

{

return 0

}

if(strstr(p->fname,name))

{

printf("\n\n\n\n\n\n 户主的乡村编号:%s\n 户主的身份z号码:%s\n",p->num,p->candidate)

printf(" 户主名字是:%s\n 户主性别是:%s\n",p->fname,p->sex)

printf(" 家庭人数:%d\n 年收入:%g\n /接受救助次数:d\n",p->fpeople,p->insert,p->time)

return 1

}

p=p->next

}

}int frelieve(jiating *head2,out *head3,char * name)/*查询某救济户 (如:张三)救济户物资发放的全部信息*/

{

struct jiating * p

p=head2->next

while(1)

{

if(p==NULL)

{

return 0

}

if(strstr(p->fname,name))

{

struct out *p1

p1=head3->next

printf("\n\n\n\n\n\n %s的物资信息:\n",p->fname)

while(1)

{

if(p1==NULL)

{

return 1

}

if(strstr(p->candidate,p1->candidate))

{

printf("物资名字:%s\n发放日期:%s\n物资的量的单位:%s\n",p1->goodsname,p1->date,p1->unit)

printf("物资单价:%g\n 发放数量:%d\n发放金额:%g\n",p1->price,p1->count,p1->money)

}

p1=p1->next

}

}

p=p->next

}

}

int Relieve(jiating * head2,out *head3,char * name,char *name2)/*查询某救济户 (如:张三)是否发放了某种救济物资 (如:矿泉水)的信息*/

{

struct jiating * p

p=head2->next

while(1)

{

if(p==NULL)

{

return 0

}

if(strstr(p->fname,name))

{

out *p1

p1=head3->next

while (1)

{

if(strstr(p->candidate,p1->candidate)&&strstr(p1->goodsname,name2))

{

return 1

}

p1=p1->next

if(p1==NULL)

{

return 0

}

}

}

p=p->next

}

}

void tprint(xiangcun * head1)/*统计并输出全乡的人口总数、救济总户数、救济总金额*/

{

int peo_sum=0,re_sum=0

float re_cost=0

xiangcun *p=h1

while(p!=NULL)

{

peo_sum+=p->people

re_sum+=p->relieve

re_cost+=p->amount

p=p->next

}

printf("\n\n\n\n\n\n 人口总数:%d\n 救济总户数:%d\n救济总金额:%g\n",peo_sum,re_sum,re_cost)

}


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原文地址: https://www.outofmemory.cn/yw/12525032.html

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