跪求贪吃蛇C语言程序,要确保可以运行的,在300行左右,谢谢大神,

跪求贪吃蛇C语言程序,要确保可以运行的,在300行左右,谢谢大神,,第1张

共俩个文件,一个game.h的头文件, 一个main.c的主程序文件

//////////////game.h文件

#ifndef _SNAKE_H_H_H

#define _SNAKE_H_H_H

//调节游戏界面大小,这里设置为15*15

int const COL = 15 /**const 修饰的值具有不可变性**/

int const ROW = 15

//蛇节点

typedef struct Node

{

    int x

    int y

    struct Node *pre

    struct Node *next

}NODE, *pNODE

//食物

typedef struct Food

{

    int x

    int y

    char c

}FOOD, *pFOOD

//初始化,创建蛇的第一节

pNODE InitSnake(void)

//初始化食物成员

FOOD InitFood(void)

//蛇运动函数

int MoveSnake(pNODE pHead, char c)

//检查键盘按键

char KbHit(char orient)

//蛇吃到食物处理函数

pNODE SnakeEatFood(pNODE pHead, pFOOD pFood)

//打印游戏界面函数

void Print(pNODE pHead, FOOD food)

//游戏结束,释放内存函数

void FreeMemory(pNODE *ppHead)

#endif

//////////main.c文件

#include <stdio.h>

#include <stdlib.h>

#include <time.h>

#include <conio.h>

#include <Windows.h>

#include  "game.h"

//主函数

int main(void)

{

    char orien = 'a', get_char

    int game_over = 0

    FOOD food = InitFood()      /**初始化食物**/

    pNODE head = InitSnake()   /**初始化头节点*/

    while (1)

    {

        head = SnakeEatFood(head, &food)

        get_char = KbHit(orien)

        if (27 == get_char)

        {

            game_over = 1

            break

        }

        else

            orien = get_char

        game_over = MoveSnake(head, orien)

        if (game_over)

            break

        system("cls")

        Print(head, food)

        Sleep(200) //ms级,刷屏间隔时间

    }

    if (game_over)

    {

        printf("游戏结束!\n")

        FreeMemory(&head)

        if (NULL == head)

            printf("内存释放成功!\n")

        else

            printf("内存释放失败!\n")

    }

    getch()

    return 0

}

//初始化,创建蛇的第一节

pNODE InitSnake(void)

{

    pNODE pHead = (pNODE)malloc(sizeof(NODE))

    srand((unsigned)(time(NULL)+1))

    if (NULL == pHead)

    {

        printf("内存分配失败!\n")

        exit(-1)

    }

    pHead->x = rand() % ROW

    pHead->y = rand() % COL

    pHead->next = NULL

    pHead->pre = NULL

    return pHead

}

//初始化食物成员

FOOD InitFood(void)

{

    FOOD food

    srand((unsigned)time(NULL))

    food.x = rand() % ROW

    food.y = rand() % COL

    food.c = 65 + rand()%26

    return food

}

//蛇吃到食物处理函数

pNODE SnakeEatFood(pNODE pHead, pFOOD pFood)

{

    pNODE p_add = NULL, pt = NULL, rear = NULL

    if (pFood->x == pHead->x && pFood->y == pHead->y)

    {

        p_add = (pNODE)malloc(sizeof(NODE))

        if (NULL == p_add)

        {

            printf("内存分配失败!\n")

            exit(-1)

        }

        pt = pHead

        while (pt->next != NULL)

        {

            pt = pt->next

        }

        p_add->pre = pt

        p_add->next = NULL

        pt->next = p_add

        *pFood = InitFood()

        //不让食物出现在蛇的位置上

        pt = pHead

        while (pt != NULL)

        {

            if (pFood->x == pHead->x && pFood->y == pHead->y)

            {

                *pFood = InitFood()

                break

            }

            pt = pt->next

        }

    }

    return pHead

}

//检查键盘按键

char KbHit(char orient)

{

    char c

    if (kbhit())

    {

        c = getch()

        if (orient != 'd' && c == 'a')

        {

            orient = c

        }

        else if (orient != 'a' && c == 'd')

        {

            orient = c

        }

        else if (orient != 'w' && c == 's')

        {

            orient = c

        }

        else if (orient != 's' && c == 'w')

        {

            orient = c

        }

        else if (27 == c)

        {

            orient = c

        }

    }

    return orient

}

//蛇运动函数

int MoveSnake(pNODE pHead, char c)

{

    INT game_over = 0

    pNODE pt = pHead

    //让pt指向蛇尾

    while (pt->next != NULL)

    {

        pt = pt->next

    }

    //从蛇尾向向蛇头前进

    while(pt != pHead)

    {

        pt->x = pt->pre->x

        pt->y = pt->pre->y

        pt = pt->pre

    }

    if ('d' == c)

    {

        pHead->x += 1

        if (pHead->x >= ROW)

        {

            pHead->x -= ROW

        }

    }

    if ('a' == c)

    {

        pHead->x -= 1

        if (pHead->x < 0)

        {

            pHead->x += ROW

        }

    }

    if ('s' == c)

    {

        pHead->y += 1

        if (pHead->y >= COL)

        {

            pHead->y -= COL

        }

    }

    if ('w' == c)

    {

        pHead->y -= 1

        if (pHead->y < 0)

        {

            pHead->y += COL

        }

    }

    //当蛇头碰到蛇身,游戏结束

    pt = pHead->next

    while (pt != NULL)

    {

        if (pt->x == pHead->x && pt->y == pHead->y)

        {

            game_over = 1

        }

        pt = pt->next

    }

    return game_over

}

//打印游戏界面函数

void Print(pNODE pHead, FOOD food)

{

    int row = 0, col = 0, flag = 0

    pNODE pt = NULL

    printf("  方向控制——上:w 下:s 左:a 右:d(Esc退出)\n  ")

    for (row=0 row<ROW row++)

    {

        printf("—")

    }

    putchar('\n')

    for (col=0 col<COL col++)

    {

        printf(" |")

        for (row=0 row<ROW row++)

        {

            pt = pHead

            flag = 0

            //打印出蛇

            while (pt != NULL)

            {

                if (row == pt->x && col == pt->y)

                {

                    if (pt == pHead)

                        printf("■")

                    else

                        printf("□")

                    flag = 1

                    break

                }

                pt = pt->next

            }

            //打印出食物或两个空格

            if (0 == flag)

            {

                if (row == food.x && col == food.y)

                {

                    putchar(food.c)

                    putchar(food.c)

                    continue

                }

                printf("  ")

            }

        }

        printf("|")

        putchar('\n')

    }

    printf("  ")

    for (row=0 row<ROW row++)

    {

        printf("—")

    }

    putchar('\n')

}

//释放内存函数

void FreeMemory(pNODE *ppHead)

{

    pNODE p_delete = NULL, pt = NULL

    while (*ppHead != NULL)

    {

        pt = (*ppHead)->next

        if (pt != NULL)

        {

            pt->pre = NULL

        }

        p_delete = *ppHead

        free(p_delete)

        p_delete = NULL

        *ppHead = pt

    }

}

黑白棋游戏

#include "graphics.h" /*图形系统头文件*/

#define LEFT 0x4b00 /*光标左键值*/

#define RIGHT 0x4d00 /*光标右键值*/

#define DOWN 0x5000 /*光标下键值*/

#define UP 0x4800 /*光标上键值*/

#define ESC 0x011b /* ESC键值*/

#define ENTER 0x1c0d /* 回车键值*/

int a[8][8]={0},key,score1,score2/*具体分数以及按键与存放棋子的变量*/

char playone[3],playtwo[3]/*两个人的得分转换成字符串输出*/

void playtoplay(void)/*人人对战函数*/

void DrawQp(void)/*画棋盘函数*/

void SetPlayColor(int x)/*设置棋子第一次的颜色*/

void MoveColor(int x,int y)/*恢复原来棋盘状态*/

int QpChange(int x,int y,int z)/*判断棋盘的变化*/

void DoScore(void)/*处理分数*/

void PrintScore(int n)/*输出成绩*/

void playWin(void)/*输出胜利者信息*/

/******主函数*********/

void main(void)

{

int gd=DETECT,gr

initgraph(&gd,&gr,"c:\\tc")/*初始化图形系统*/

DrawQp()/*画棋盘*/

playtoplay()/*人人对战*/

getch()

closegraph()/*关闭图形系统*/

}

void DrawQp()/*画棋盘*/

{

int i,j

score1=score2=0/*棋手一开始得分都为0*/

setbkcolor(BLUE)

for(i=100i<=420i+=40)

{

line(100,i,420,i)/*画水平线*/

line(i,100,i,420)/*画垂直线*/

}

setcolor(0)/*取消圆周围的一圈东西*/

setfillstyle(SOLID_FILL,15)/*白色实体填充模式*/

fillellipse(500,200,15,15)/*在显示得分的位置画棋*/

setfillstyle(SOLID_FILL,8)/*黑色实体填充模式*/

fillellipse(500,300,15,15)

a[3][3]=a[4][4]=1/*初始两个黑棋*/

a[3][4]=a[4][3]=2/*初始两个白棋*/

setfillstyle(SOLID_FILL,WHITE)

fillellipse(120+3*40,120+3*40,15,15)

fillellipse(120+4*40,120+4*40,15,15)

setfillstyle(SOLID_FILL,8)

fillellipse(120+3*40,120+4*40,15,15)

fillellipse(120+4*40,120+3*40,15,15)

score1=score2=2/*有棋后改变分数*/

DoScore()/*输出开始分数*/

}

void playtoplay()/*人人对战*/

{

int x,y,t=1,i,j,cc=0

while(1)/*换棋手走棋*/

{

x=120,y=80/*每次棋子一开始出来的坐标,x为行坐标,y为列坐标*/

while(1) /*具体一个棋手走棋的过程*/

{

PrintScore(1)/*输出棋手1的成绩*/

PrintScore(2)/*输出棋手2的成绩*/

SetPlayColor(t)/*t变量是用来判断棋手所执棋子的颜色*/

fillellipse(x,y,15,15)

key=bioskey(0)/*接收按键*/

if(key==ESC)/*跳出游戏*/

break

else

if(key==ENTER)/*如果按键确定就可以跳出循环*/

{

if(y!=80&&a[(x-120)/40][(y-120)/40]!=1

&&a[(x-120)/40][(y-120)/40]!=2)/*如果落子位置没有棋子*/

{

if(t%2==1)/*如果是棋手1移动*/

a[(x-120)/40][(y-120)/40]=1

else/*否则棋手2移动*/

a[(x-120)/40][(y-120)/40]=2

if(!QpChange(x,y,t))/*落子后判断棋盘的变化*/

{

a[(x-120)/40][(y-120)/40]=0/*恢复空格状态*/

cc++/*开始统计尝试次数*/

if(cc>=64-score1-score2) /*如果尝试超过空格数则停步*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

break

}

else

continue/*如果按键无效*/

}

DoScore()/*分数的改变*/

break/*棋盘变化了,则轮对方走棋*/

}

else/*已经有棋子就继续按键*/

continue

}

else /*四个方向按键的判断*/

if(key==LEFT&&x>120)/*左方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

x-=40

fillellipse(x,y,15,15)

}

else

if(key==RIGHT&&x<400&&y>80)/*右方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

x+=40

fillellipse(x,y,15,15)

}

else

if(key==UP&&y>120)/*上方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

y-=40

fillellipse(x,y,15,15)

}

else

if(key==DOWN&&y<400)/*下方向键*/

{

MoveColor(x,y)

fillellipse(x,y,15,15)

SetPlayColor(t)

y+=40

fillellipse(x,y,15,15)

}

}

if(key==ESC)/*结束游戏*/

break

if((score1+score2)==64||score1==0||score2==0)/*格子已经占满或一方棋子为0判断胜负*/

{

playWin()/*输出最后结果*/

break

}

t=t%2+1/*一方走后,改变棋子颜色即轮对方走*/

cc=0 /*计数值恢复为0*/

} /*endwhile*/

}

void SetPlayColor(int t)/*设置棋子颜色*/

{

if(t%2==1)

setfillstyle(SOLID_FILL,15)/*白色*/

else

setfillstyle(SOLID_FILL,8)/*灰色*/

}

void MoveColor(int x,int y)/*走了一步后恢复原来格子的状态*/

{

if(y<100)/*如果是从起点出发就恢复蓝色*/

setfillstyle(SOLID_FILL,BLUE)

else/*其他情况如果是1就恢复白色棋子,2恢复黑色棋子,或恢复蓝色棋盘*/

switch(a[(x-120)/40][(y-120)/40])

{

case 1:

setfillstyle(SOLID_FILL,15)break/*白色*/

case 2:

setfillstyle(SOLID_FILL,8)break/*黑色*/

default:

setfillstyle(SOLID_FILL,BLUE)/*蓝色*/

}

}

int QpChange(int x,int y,int t)/*判断棋盘的变化*/

{

int i,j,k,kk,ii,jj,yes

yes=0

i=(x-120)/40/*计算数组元素的行下标*/

j=(y-120)/40/*计算数组元素的列下标*/

SetPlayColor(t)/*设置棋子变化的颜色*/

/*开始往8个方向判断变化*/

if(j<6)/*往右边*/

{

for(k=j+1k<8k++)

if(a[i][k]==a[i][j]||a[i][k]==0)/*遇到自己的棋子或空格结束*/

break

if(a[i][k]!=0&&k<8)

{

for(kk=j+1kk<k&&k<8kk++)/*判断右边*/

{

a[i][kk]=a[i][j]/*改变棋子颜色*/

fillellipse(120+i*40,120+kk*40,15,15)

}

if(kk!=j+1) /*条件成立则有棋子改变过颜色*/

yes=1

}

}

if(j>1)/*判断左边*/

{

for(k=j-1k>=0k--)

if(a[i][k]==a[i][j]||!a[i][k])

break

if(a[i][k]!=0&&k>=0)

{

for(kk=j-1kk>k&&k>=0kk--)

{

a[i][kk]=a[i][j]

fillellipse(120+i*40,120+kk*40,15,15)

}

if(kk!=j-1)

yes=1

}

}

if(i<6)/*判断下边*/

{

for(k=i+1k<8k++)

if(a[k][j]==a[i][j]||!a[k][j])

break

if(a[k][j]!=0&&k<8)

{

for(kk=i+1kk<k&&k<8kk++)

{

a[kk][j]=a[i][j]

fillellipse(120+kk*40,120+j*40,15,15)

}

if(kk!=i+1)

yes=1

}

}

if(i>1)/*判断上边*/

{

for(k=i-1k>=0k--)

if(a[k][j]==a[i][j]||!a[k][j])

break

if(a[k][j]!=0&&k>=0)

{

for(kk=i-1kk>k&&k>=0kk--)

{

a[kk][j]=a[i][j]

fillellipse(120+kk*40,120+j*40,15,15)

}

if(kk!=i-1)

yes=1

}

}

if(i>1&&j<6)/*右上*/

{

for(k=i-1,kk=j+1k>=0&&kk<8k--,kk++)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]&&k>=0&&kk<8)

{

for(ii=i-1,jj=j+1ii>k&&k>=0ii--,jj++)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i-1)

yes=1

}

}

if(i<6&&j>1)/*左下*/

{

for(k=i+1,kk=j-1k<8&&kk>=0k++,kk--)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]!=0&&k<8&&kk>=0)

{

for(ii=i+1,jj=j-1ii<k&&k<8ii++,jj--)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i+1)

yes=1

}

}

if(i>1&&j>1)/*左上*/

{

for(k=i-1,kk=j-1k>=0&&kk>=0k--,kk--)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]!=0&&k>=0&&kk>=0)

{

for(ii=i-1,jj=j-1ii>k&&k>=0ii--,jj--)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i-1)

yes=1

}

}

if(i<6&&j<6)/* 右下*/

{

for(k=i+1,kk=j+1kk<8&&kk<8k++,kk++)

if(a[k][kk]==a[i][j]||!a[k][kk])

break

if(a[k][kk]!=0&&kk<8&&k<8)

{

for(ii=i+1,jj=j+1ii<k&&k<8ii++,jj++)

{

a[ii][jj]=a[i][j]

fillellipse(120+ii*40,120+jj*40,15,15)

}

if(ii!=i+1)

yes=1

}

}

return yes/*返回是否改变过棋子颜色的标记*/

}

void DoScore()/*处理分数*/

{

int i,j

score1=score2=0/*重新开始计分数*/

for(i=0i<8i++)

for(j=0j<8j++)

if(a[i][j]==1)/*分别统计两个人的分数*/

score1++

else

if(a[i][j]==2)

score2++

}

void PrintScore(int playnum)/*输出成绩*/

{

if(playnum==1)/*清除以前的成绩*/

{

setfillstyle(SOLID_FILL,BLUE)

bar(550,100,640,400)

}

setcolor(RED)

settextstyle(0,0,4)/*设置文本输出样式*/

if(playnum==1)/*判断输出哪个棋手的分,在不同的位置输出*/

{

sprintf(playone,"%d",score1)

outtextxy(550,200,playone)

}

else

{

sprintf(playtwo,"%d",score2)

outtextxy(550,300,playtwo)

}

setcolor(0)

}

void playWin()/*输出最后的胜利者结果*/

{

settextstyle(0,0,4)

setcolor(12)

if(score2>score1)/*开始判断最后的结果*/

outtextxy(100,50,"black win!")

else

if(score2<score1)

outtextxy(100,50,"white win!")

else

outtextxy(60,50,"you all win!")

}

五子棋游戏

/*五子棋*/

#include<stdio.h>

#include<stdlib.h>

#include<graphics.h>

#include<bios.h>

#include<conio.h>

#define LEFT 0x4b00

#define RIGHT 0x4d00

#define DOWN 0x5000

#define UP 0x4800

#define ESC 0x011b

#define SPACE 0x3920

#define BILI 20

#define JZ 4

#define JS 3

#define N 19

int box[N][N]

int step_x,step_y

int key

int flag=1

void draw_box()

void draw_cicle(int x,int y,int color)

void change()

void judgewho(int x,int y)

void judgekey()

int judgeresult(int x,int y)

void attentoin()

void attention()

{

char ch

window(1,1,80,25)

textbackground(LIGHTBLUE)

textcolor(YELLOW)

clrscr()

gotoxy(15,2)

printf("游戏 *** 作规则:")

gotoxy(15,4)

printf("Play Rules:")

gotoxy(15,6)

printf("1、按左右上下方向键移动棋子")

gotoxy(15,8)

printf("1. Press Left,Right,Up,Down Key to move Piece")

gotoxy(15,10)

printf("2、按空格确定落棋子")

gotoxy(15,12)

printf("2. Press Space to place the Piece")

gotoxy(15,14)

printf("3、禁止在棋盘外按空格")

gotoxy(15,16)

printf("3. DO NOT press Space outside of the chessboard")

gotoxy(15,18)

printf("你是否接受上述的游戏规则(Y/N)")

gotoxy(15,20)

printf("Do you accept the above Playing Rules? [Y/N]:")

while(1)

{

gotoxy(60,20)

ch=getche()

if(ch=='Y'||ch=='y')

break

else if(ch=='N'||ch=='n')

{

window(1,1,80,25)

textbackground(BLACK)

textcolor(LIGHTGRAY)

clrscr()

exit(0)

}

gotoxy(51,12)

printf(" ")

}

}

void draw_box()

{

int x1,x2,y1,y2

setbkcolor(LIGHTBLUE)

setcolor(YELLOW)

gotoxy(7,2)

printf("Left, Right, Up, Down KEY to move, Space to put, ESC-quit.")

for(x1=1,y1=1,y2=18x1<=18x1++)

line((x1+JZ)*BILI,(y1+JS)*BILI,(x1+JZ)*BILI,(y2+JS)*BILI)

for(x1=1,y1=1,x2=18y1<=18y1++)

line((x1+JZ)*BILI,(y1+JS)*BILI,(x2+JZ)*BILI,(y1+JS)*BILI)

for(x1=1x1<=18x1++)

for(y1=1y1<=18y1++)

box[x1][y1]=0

}

void draw_circle(int x,int y,int color)

{

setcolor(color)

setlinestyle(SOLID_LINE,0,1)

x=(x+JZ)*BILI

y=(y+JS)*BILI

circle(x,y,8)

}

void judgekey()

{

int i

int j

switch(key)

{

case LEFT :

if(step_x-1<0)

break

else

{

for(i=step_x-1,j=step_yi>=1i--)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(i<1)break

step_x=i

judgewho(step_x,step_y)

break

}

case RIGHT :

if(step_x+1>18)

break

else

{

for(i=step_x+1,j=step_yi<=18i++)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(i>18)break

step_x=i

judgewho(step_x,step_y)

break

}

case DOWN :

if((step_y+1)>18)

break

else

{

for(i=step_x,j=step_y+1j<=18j++)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(j>18)break

step_y=j

judgewho(step_x,step_y)

break

}

case UP :

if((step_y-1)<0)

break

else

{

for(i=step_x,j=step_y-1j>=1j--)

if(box[i][j]==0)

{

draw_circle(step_x,step_y,LIGHTBLUE)

break

}

if(j<1)break

step_y=j

judgewho(step_x,step_y)

break

}

case ESC :

break

case SPACE :

if(step_x>=1&&step_x<=18&&step_y>=1&&step_y<=18)

{

if(box[step_x][step_y]==0)

{

box[step_x][step_y]=flag

if(judgeresult(step_x,step_y)==1)

{

sound(1000)

delay(1000)

nosound()

gotoxy(30,4)

if(flag==1)

{

setbkcolor(BLUE)

cleardevice()

setviewport(100,100,540,380,1)

/*定义一个图形窗口*/

setfillstyle(1,2)

/*绿色以实填充*/

setcolor(YELLOW)

rectangle(0,0,439,279)

floodfill(50,50,14)

setcolor(12)

settextstyle(1,0,5)

/*三重笔划字体, 水平放?5倍*/

outtextxy(20,20,"The White Win !")

setcolor(15)

settextstyle(3,0,5)

/*无衬笔划字体, 水平放大5倍*/

outtextxy(120,120,"The White Win !")

setcolor(14)

settextstyle(2,0,8)

getch()

closegraph()

exit(0)

}

if(flag==2)

{

setbkcolor(BLUE)

cleardevice()

setviewport(100,100,540,380,1)

/*定义一个图形窗口*/

setfillstyle(1,2)

/*绿色以实填充*/

setcolor(YELLOW)

rectangle(0,0,439,279)

floodfill(50,50,14)

setcolor(12)

settextstyle(1,0,8)

/*三重笔划字体, 水平放大8倍*/

outtextxy(20,20,"The Red Win !")

setcolor(15)

settextstyle(3,0,5)

/*无衬笔划字体, 水平放大5倍*/

outtextxy(120,120,"The Red Win !")

setcolor(14)

settextstyle(2,0,8)

getch()

closegraph()

exit(0)

}

}

change()

break

}

}

else

break

}

}

void change()

{

if(flag==1)

flag=2

else

flag=1

}

void judgewho(int x,int y)

{

if(flag==1)

draw_circle(x,y,15)

if(flag==2)

draw_circle(x,y,4)

}

int judgeresult(int x,int y)

{

int j,k,n1,n2

while(1)

{

n1=0

n2=0

/*水平向左数*/

for(j=x,k=yj>=1j--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*水平向右数*/

for(j=x,k=yj<=18j++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

/*垂直向上数*/

n1=0

n2=0

for(j=x,k=yk>=1k--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*垂直向下数*/

for(j=x,k=yk<=18k++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

/*向左上方数*/

n1=0

n2=0

for(j=x,k=yj>=1,k>=1j--,k--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*向右下方数*/

for(j=x,k=yj<=18,k<=18j++,k++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

/*向右上方数*/

n1=0

n2=0

for(j=x,k=yj<=18,k>=1j++,k--)

{

if(box[j][k]==flag)

n1++

else

break

}

/*向左下方数*/

for(j=x,k=yj>=1,k<=18j--,k++)

{

if(box[j][k]==flag)

n2++

else

break

}

if(n1+n2-1>=5)

{

return(1)

break

}

return(0)

break

}

}

void main()

{

int gdriver=VGA,gmode=VGAHI

clrscr()

attention()

initgraph(&gdriver,&gmode,"c:\\tc")

/* setwritemode(XOR_PUT)*/

flag=1

draw_box()

do

{

step_x=0

step_y=0

/*draw_circle(step_x,step_y,8)*/

judgewho(step_x-1,step_y-1)

do

{

while(bioskey(1)==0)

key=bioskey(0)

judgekey()

}

while(key!=SPACE&&key!=ESC)

}

while(key!=ESC)

closegraph()

}

#include #include #include void select()/*自定义函数的全局声明*/ void input()void output()void sort()void search()void modify()void deleted()void save()void load()struct student { int numberchar name[9]char sexchar xy[20]char zy[20]int classesdouble jcjdouble pcjdouble zcj}struct student a[40]void main() { select()//调用选择函数 } void select() { int nsystem("cls")printf("|--------------------------------------------------------------|\n")printf("| 主菜单 |\n")printf("| 1. 输入功能 |\n")printf("| 2. 输出功能 |\n")printf("| 3. 排序功能 |\n")printf("| 4. 查询功能 |\n")printf("| 5. 修改功能 |\n")printf("| 6. 删除功能 |\n")printf("| 7. SAVE功能 |\n")printf("| 8. LOAD功能 |\n")printf("| 9. 退出程序 |\n")printf("|--------------------------------------------------------------|\n")printf(" 请你选择功能:")scanf("%d",&n)switch(n) { case 1: input()select()break/*当调用完输入函数之后,回到主菜单的函数select函数*/ case 2: output()select()breakcase 3: sort()select()breakcase 4: search()select()breakcase 5: modify()select()breakcase 6: deleted()select()breakcase 7: save()select()breakcase 8: load()select()breakcase 9: exit(0)break} getchar()getchar()system("pause")} void input() { int i,nsystem("cls")printf(" welcome to 输入功能\n\n\n")for(i=0i<=39i++) { printf("------------------------------------------------------------|\n")printf("| 是否要给1个同学做信息的输入 |\n")printf("| 1. 输入 |\n")printf("| 2. 结束输入 |\n")printf("------------------------------------------------------------|\n")printf(" 请你输入你的选择:")scanf("%d",&n)if(n==2) breakprintf("学号:")scanf("%d",&a[i].number)getchar()printf("姓名:")gets(a[i].name)printf("性别:")a[i].sex=getchar()getchar()printf("学院:")gets(a[i].xy)printf("专业:")gets(a[i].zy)printf("班级:")scanf("%d",&a[i].classes)printf("卷面成绩:")scanf("%lf",&a[i].jcj)printf("平时成绩:")scanf("%lf",&a[i].pcj)} getchar()getchar()system("pause")} void output() { int isystem("cls")printf(" welcome to 输出功能\n\n\n")printf("%-9s","学号")printf("%-9s","姓名")printf("%-5s","性别")printf("%-20s","学院")printf("%-20s","专业")printf("%-5s","班级")printf("%-9s","卷面成绩")printf("%-9s","平时成绩")printf("%-9s","总成绩")printf("\n")for(i=0i<=39i++) { a[i].zcj=a[i].jcj*0.6+a[i].pcjif(a[i].number == 0) breakprintf("%-9d",a[i].number)printf("%-9s",a[i].name)printf("%-5c",a[i].sex)printf("%-20s",a[i].xy)printf("%-20s",a[i].zy)printf("%-5d",a[i].classes)printf("%-9.2lf",a[i].jcj)printf("%-9.2lf",a[i].pcj)printf("%-9.2lf",a[i].zcj)printf("\n")} getchar()getchar()system("pause")} void sort() { int i,j,nstruct student tsystem("cls")printf(" welcome to 排序功能\n\n\n")printf("------------------------------------------------------------|\n")printf("| 排序菜单 |\n")printf("| 1. 按总分总高到低排序输出 |\n")printf("| 2. 按总分总低到高排序输出 |\n")printf("| 3. 退出排序功能 |\n")printf("------------------------------------------------------------|\n")printf(" 请你输入你的选择:")scanf("%d",&n)switch(n) { case 1: for(j=38j>=0j--) { for(i=0i<=ji++) { if(a[i].number == 0 || a[i+1].number == 0) breakelse { if(a[i].zcj <a[i+1].zcj) { t=a[i]a[i]=a[i+1]a[i+1]=t} } } } breakcase 2: for(j=38j>=0j--) { for(i=0i<=ji++) { if(a[i].number == 0 || a[i+1].number == 0) breakelse { if(a[i].zcj >a[i+1].zcj) { t=a[i]a[i]=a[i+1]a[i+1]=t} } } } breakcase 3: select()break} printf("%-9s","学号")printf("%-9s","姓名")printf("%-5s","性别")printf("%-20s","学院")printf("%-20s","专业")printf("%-5s","班级")printf("%-9s","卷面成绩")printf("%-9s","平时成绩")printf("%-9s","总成绩")printf("\n")for(i=0i<=39i++) { a[i].zcj=a[i].jcj*0.6+a[i].pcjif(a[i].number == 0) breakprintf("%-9d",a[i].number)printf("%-9s",a[i].name)printf("%-5c",a[i].sex)printf("%-20s",a[i].xy)printf("%-20s",a[i].zy)printf("%-5d",a[i].classes)printf("%-9.2lf",a[i].jcj)printf("%-9.2lf",a[i].pcj)printf("%-9.2lf",a[i].zcj)printf("\n")} getchar()getchar()system("pause")} void search() { int i,nchar search_name[9]system("cls")printf(" welcome to 查询功能\n\n\n")printf("------------------------------------------------------------|\n")printf("| 查询菜单 |\n")printf("| 1. 按姓名查询 |\n")printf("| 2. 按性别查询 |\n")printf("| 3. 按学号查询 |\n")printf("| 4. 按专业查询 |\n")printf("| 5. 按学院查询 |\n")printf("| 6. 按总成绩及格同学查询 |\n")printf("| 7. 退出查询功能 |\n")printf("------------------------------------------------------------|\n")printf(" 请你输入你的选择:")scanf("%d",&n)getchar()switch(n) { case 1: printf("\n\n\n请你输入要查询某同学的姓名:")gets(search_name)printf("%-9s","学号")printf("%-9s","姓名")printf("%-5s","性别")printf("%-20s","学院")printf("%-20s","专业")printf("%-5s","班级")printf("%-9s","卷面成绩")printf("%-9s","平时成绩")printf("%-9s","总成绩")printf("\n")for(i=0i<=39i++) { if(a[i].number==0) breakelse { if(strcmp(a[i].name,search_name) == 0) { printf("%-9d",a[i].number)printf("%-9s",a[i].name)printf("%-5c",a[i].sex)printf("%-20s",a[i].xy)printf("%-20s",a[i].zy)printf("%-5d",a[i].classes)printf("%-9.2lf",a[i].jcj)printf("%-9.2lf",a[i].pcj)printf("%-9.2lf",a[i].zcj)printf("\n")} } } breakcase 2: break} getchar()getchar()system("pause")} void modify() { int i,n,mint modify_number/* 输入修改对象的学号*/ system("cls")printf(" welcome to 修改功能\n\n\n")printf("------------------------------------------------------------|\n")printf("| 修改菜单 |\n")printf("| 1. 修改全部信息 |\n")printf("| 2. 修改具体某项信息 |\n")printf("| 3. 退出修改功能 |\n")printf("------------------------------------------------------------|\n")printf(" 请你输入你的选择:")scanf("%d",&n)getchar()switch(n) { case 1: printf("\n\n请你输入你要修改的对象的学号:")scanf("%d",&modify_number)for(i=0i<=39i++) { if(modify_number == a[i].number) { printf("学号:")scanf("%d",&a[i].number)getchar()printf("姓名:")gets(a[i].name)printf("性别:")a[i].sex=getchar()getchar()printf("学院:")gets(a[i].xy)printf("专业:")gets(a[i].zy)


欢迎分享,转载请注明来源:内存溢出

原文地址: https://www.outofmemory.cn/yw/12173200.html

(0)
打赏 微信扫一扫 微信扫一扫 支付宝扫一扫 支付宝扫一扫
上一篇 2023-05-21
下一篇 2023-05-21

发表评论

登录后才能评论

评论列表(0条)

保存