急求大神发几个java 300行代码的小程序 简单点的

急求大神发几个java 300行代码的小程序 简单点的,第1张

/**

* 文件名:Operation.java 2014-1-2 下午洞枣锋3:06:37

* @author Administrator

*/

package cc.icoc.javaxu.action

import java.util.ArrayList

import java.util.Scanner

import cc.icoc.javaxu.datas.StudentInfo

/**

* @author 许仕永

* 创建时间: 2014 2014-1-2 下午3:06:37

*/

public class Operation

{

int stuNo,stuAge

String stuName,stuClass,stuSex

ArrayList<StudentInfo>list

/**程序入口

* @param args

*/

public static void main(String[] args)

{

/纳晌/ TODO Auto-generated method stub

new Operation().operation()

}

private int inputInt()

{

Scanner scanner = new Scanner(System.in)

return scanner.nextInt()

}

private String inputStr()

{

Scanner scanner = new Scanner(System.in)

return scanner.nextLine()

}

private void operation()

{

// TODO Auto-generated method stub

if(list == null)

{

list = new ArrayList<StudentInfo>()

}

while(true)

{

System.out.println("\t\t\t学生信息管理系统\n")

System.out.println("1.信息查阅")

System.out.println("2.信息查询")

System.out.println("3.信息录入")

System.out.println("4.退出系统"岩薯)

int what = inputInt()

if ( what == 1 )

{

getInfo()

} else if ( what == 2 )

{

allSerach()

} else if ( what == 3 )

{

inputInfo()

} else if( what == 4 )

{

System.out.println("已经退出系统")

System.exit(0)

}

}

}

/**

* 获取全部学生的信息列表

*/

private void getInfo()

{

if(!list.isEmpty())

{

for ( int i = 0i <list.size()i++ )

{

System.out.println(list.get(i))

}

}

}

/**

* 执行查找

*/

private void allSerach()

{

System.out.println("1.输入学号进行查询")

System.out.println("2.输入姓名进行查询")

int what = inputInt()

if(what == 1)

{

System.out.println("请输入学号:")

search(inputInt())

}

else

{

System.out.println("请输入姓名:")

search(inputStr())

}

}

/**

* 按学生姓名查询学生信息

* @param name 学生姓名

*/

private StudentInfo search(String name)

{

for ( int i = 0i <list.size()i++ )

{

if(list.get(i).getStuName().equals(name))

{

System.out.println(list.get(i))

return list.get(i)

}

}

System.out.println("未查询到该名字的学生")

return null

}

/**

* 按学号查询学生信息

* @param id 学号

*/

private StudentInfo search(int id)

{

for ( int i = 0i <list.size()i++ )

{

if(list.get(i).getStuNo()==id)

{

System.out.println(list.get(i))

return list.get(i)

}

}

System.out.println("未查询到该学号的学生")

return null

}

/**

* 录入学生信息

*/

private void inputInfo()

{

try

{

System.out.print("请输入学生学号:\n")

stuNo = inputInt()

System.out.print("请输入学生姓名:\n")

stuName = inputStr()

System.out.print("请输入学生性别:\n")

stuSex = inputStr()

System.out.print("请输入学生年龄:\n")

stuAge = inputInt()

System.out.print("请输入学生班级:\n")

stuClass = inputStr()

list.add(new StudentInfo(stuNo, stuAge, stuName, stuSex, stuClass))

} catch (Exception e)

{

// TODO: handle exception

System.out.println("不允许为空,请重新输入")

}

}

}

package cc.icoc.javaxu.action

import java.util.ArrayList

import java.util.List

import java.util.Scanner

public class Stu

{

int countStu = 0

int sum = 0

int avg = 0

List<StuBean>list = new ArrayList<Stu.StuBean>()

public static void main(String[] args)

{

new Stu().go()

}

private void go()

{

A:while(true)

{

//构造实体Bean来存储学生成绩

StuBean bean = new StuBean()

System.out.println("请输入成绩:")

System.out.println("语文:")

bean.setYuwen(scanner())

System.out.println("数学:")

bean.setMath(scanner())

//获取英语成绩

System.out.println("英语:")

bean.setEnglish(scanner())

//存入容器

list.add(bean)

for ( int i = 0i <list.size()i++ )

{

sum += list.get(i).english+list.get(i).math+list.get(i).yuwen

}

avg = sum / (3*list.size())

System.out.println("当前有"+list.size()+"条学生记录,所有学生总分="+sum+"平均分为"+avg)

//输入y继续录入学生信息,输入x退出

System.out.println("\n已成功录入一个学生的数据,是否继续/退出(y/x)")

if("x".equals(scannerString()))

break A

}

}

/**输入*/

private int scanner()

{

Scanner scanner = new Scanner(System.in)

return scanner.nextInt()

}

/**输入*/

private String scannerString()

{

Scanner scanner = new Scanner(System.in)

return scanner.nextLine()

}

class StuBean

{

int math

int yuwen

int english

public int getMath()

{

return math

}

public void setMath(int math)

{

this.math = math

}

public int getYuwen()

{

return yuwen

}

public void setYuwen(int yuwen)

{

this.yuwen = yuwen

}

public int getEnglish()

{

return english

}

public void setEnglish(int english)

{

this.english = english

}

}

}

/**

* 文件名:StudentInfo.java 2014-1-2 下午3:07:29

* @author Administrator

*/

package cc.icoc.javaxu.datas

/**

* @author 许仕永

* 创建时间: 2014 2014-1-2 下午3:07:29

*/

public class StudentInfo

{

int stuNo,stuAge

String stuName,stuSex,stuClass

public StudentInfo(int stuNo, int stuAge, String stuName, String stuSex, String stuClass)

{

super()

this.stuNo = stuNo

this.stuAge = stuAge

this.stuName = stuName

this.stuSex = stuSex

this.stuClass = stuClass

}

public int getStuNo()

{

return stuNo

}

public void setStuNo(int stuNo)

{

this.stuNo = stuNo

}

public int getStuAge()

{

return stuAge

}

public void setStuAge(int stuAge)

{

this.stuAge = stuAge

}

public String getStuName()

{

return stuName

}

public void setStuName(String stuName)

{

this.stuName = stuName

}

public String getStuSex()

{

return stuSex

}

public void setStuSex(String stuSex)

{

this.stuSex = stuSex

}

public String getStuClass()

{

return stuClass

}

public void setStuClass(String stuClass)

{

this.stuClass = stuClass

}

@Override

public String toString()

{

// TODO Auto-generated method stub

String s = "学号:"+getStuNo()+"\t姓名:"+getStuName()+" \t性别:"+getStuSex()+"\t年龄:"+getStuAge()+"\t班级:"+getStuClass()

return s

}

}

贪吃蛇游戏 望采纳

import java.awt.Button

import java.awt.Color

import java.awt.GridLayout

import java.awt.Point

import java.awt.event.KeyEvent

import java.awt.event.KeyListener

import java.util.*

import javax.swing.JFrame

import javax.swing.JOptionPane

public class Snake extends JFrame implements KeyListener{

int Count=0

Button[][] grid = new Button[20][20]

ArrayList<Point>snake_list=new ArrayList<Point>()

Point bean=new Point(-1,-1)//保存随机豆子【坐标】

int Direction = 1//方向标志 1:上2:下 3:左 4:右

//构造方法

public Snake()

{

//窗体初始化

this.setBounds(400,300,390,395)

this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE)

GridLayout f=new GridLayout(20,20)

this.getContentPane().setBackground(Color.gray)

this.setLayout(f)

//初始化20*20个按钮

for(int i=0i<20i++)

for(int j=0j<20j++)

{

grid[i][j]=new Button()

this.add(grid[i][j])

grid[i][j].setVisible(false)

grid[i][j].addKeyListener(this)

grid[i][j].setBackground(Color.blue)

}

//蛇体初始化

grid[10][10].setVisible(true)

grid[11][10].setVisible(true)

grid[12][10].setVisible(true)

grid[13][10].setVisible(true)

grid[14][10].setVisible(true)

//在动态数组中保存蛇体按钮坐毁歼蔽标【行列】信息

snake_list.add(new Point(10,10))

snake_list.add(new Point(11,10))

snake_list.add(new Point(12,10))

snake_list.add(new Point(13,10))

snake_list.add(new Point(14,10))

this.rand_bean()

this.setTitle("总分:0")

this.setVisible(true)

}

//该方法随机一个豆子,且不在蛇体上,并使豆子可见

public void rand_bean(){

Random rd=new Random()

do{

bean.x=rd.nextInt(20)//纤州行

bean.y=rd.nextInt(20)//列

}while(snake_list.contains(bean))

grid[bean.x][bean.y].setVisible(true)

grid[bean.x][bean.y].setBackground(Color.red)

}

//判断拟增蛇头是否与自身有碰撞改含

public boolean is_cross(Point p){

boolean Flag=false

for(int i=0i<snake_list.size()i++){

if(p.equals(snake_list.get(i) )){

Flag=truebreak

}

}

return Flag

}

//判断蛇即将前进位置是否有豆子,有返回true,无返回false

public boolean isHaveBean(){

boolean Flag=false

int x=snake_list.get(0).x

int y=snake_list.get(0).y

Point p=null

if(Direction==1)p=new Point(x-1,y)

if(Direction==2)p=new Point(x+1,y)

if(Direction==3)p=new Point(x,y-1)

if(Direction==4)p=new Point(x,y+1)

if(bean.equals(p))Flag=true

return Flag

}

//前进一格

public void snake_move(){

if(isHaveBean()==true){//////////////有豆子吃

Point p=new Point(bean.x,bean.y)//【很重要,保证吃掉的是豆子的复制对象】

snake_list.add(0,p)//吃豆子

grid[p.x][p.y].setBackground(Color.blue)

this.Count++

this.setTitle("总分:"+Count)

this.rand_bean() //再产生一个豆子

}else{///////////////////无豆子吃

//取原蛇头坐标

int x=snake_list.get(0).x

int y=snake_list.get(0).y

//根据蛇头坐标推算出拟新增蛇头坐标

Point p=null

if(Direction==1)p=new Point(x-1,y)//计算出向上的新坐标

if(Direction==2)p=new Point(x+1,y)//计算出向下的新坐标

if(Direction==3)p=new Point(x,y-1)//计算出向左的新坐标

if(Direction==4)p=new Point(x,y+1)//计算出向右的新坐标

//若拟新增蛇头碰壁,或缠绕则游戏结束

if(p.x<0||p.x>19|| p.y<0||p.y>19||is_cross(p)==true){

JOptionPane.showMessageDialog(null, "游戏结束!")

System.exit(0)

}

//向蛇体增加新的蛇头坐标,并使新蛇头可见

snake_list.add(0,p)

grid[p.x][p.y].setVisible(true)

//删除原蛇尾坐标,使蛇尾不可见

int x1=snake_list.get(snake_list.size()-1).x

int y1=snake_list.get(snake_list.size()-1).y

grid[x1][y1].setVisible(false)

snake_list.remove(snake_list.size()-1)

}

}

@Override

public void keyPressed(KeyEvent e) {

if(e.getKeyCode()==KeyEvent.VK_UP &&Direction!=2) Direction=1

if(e.getKeyCode()==KeyEvent.VK_DOWN &&Direction!=1) Direction=2

if(e.getKeyCode()==KeyEvent.VK_LEFT &&Direction!=4) Direction=3

if(e.getKeyCode()==KeyEvent.VK_RIGHT &&Direction!=3) Direction=4

}

@Override

public void keyReleased(KeyEvent e) { }

@Override

public void keyTyped(KeyEvent e) { }

public static void main(String[] args) throws InterruptedException {

Snake win=new Snake()

while(true){

win.snake_move()

Thread.sleep(300)

}

}

}


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原文地址: http://www.outofmemory.cn/yw/12482662.html

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