import java.awt.*
import java.awt.event.*
public class lianliankan implements ActionListener
{
JFrame mainFrame//主面板
Container thisContainer
JPanel centerPanel,southPanel,northPanel//子面板
JButton diamondsButton[][] = new JButton[6][5]//游戏按钮数组
JButton exitButton,resetButton,newlyButton//退出,重列,重新开始按钮高弊
JLabel fractionLable=new JLabel("0")//分数标签
JButton firstButton,secondButton//分别记录两次被选中的按钮
int grid[][] = new int[8][7]//储存游戏按钮位置
static boolean pressInformation=false//判断是否有按钮被选中
int x0=0,y0=0,x=0,y=0,fristMsg=0,secondMsg=0,validateLV//游戏按钮的位者念咐置坐标
int i,j,k,n//消除方法控制
public void init(){
mainFrame=new JFrame("JKJ连连看")
thisContainer = mainFrame.getContentPane()
thisContainer.setLayout(new BorderLayout())
centerPanel=new JPanel()
southPanel=new JPanel()
northPanel=new JPanel()
thisContainer.add(centerPanel,"Center")
thisContainer.add(southPanel,"South")
thisContainer.add(northPanel,"North")
centerPanel.setLayout(new GridLayout(6,5))
for(int cols = 0cols <6cols++){
for(int rows = 0rows <5rows++ ){
diamondsButton[cols][rows]=new JButton(String.valueOf(grid[cols+1][rows+1]))
diamondsButton[cols][rows].addActionListener(this)
centerPanel.add(diamondsButton[cols][rows])
}
}
exitButton=new JButton("退出")
exitButton.addActionListener(this)
resetButton=new JButton("重列")
resetButton.addActionListener(this)
newlyButton=new JButton("再首纯来一局")
newlyButton.addActionListener(this)
southPanel.add(exitButton)
southPanel.add(resetButton)
southPanel.add(newlyButton)
fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable.getText())))
northPanel.add(fractionLable)
mainFrame.setBounds(280,100,500,450)
mainFrame.setVisible(true)
}
public void randomBuild() {
int randoms,cols,rows
for(int twins=1twins<=15twins++) {
randoms=(int)(Math.random()*25+1)
for(int alike=1alike<=2alike++) {
cols=(int)(Math.random()*6+1)
rows=(int)(Math.random()*5+1)
while(grid[cols][rows]!=0) {
cols=(int)(Math.random()*6+1)
rows=(int)(Math.random()*5+1)
}
this.grid[cols][rows]=randoms
}
}
}
public void fraction(){
fractionLable.setText(String.valueOf(Integer.parseInt(fractionLable.getText())+100))
}
public void reload() {
int save[] = new int[30]
int n=0,cols,rows
int grid[][]= new int[8][7]
for(int i=0i<=6i++) {
for(int j=0j<=5j++) {
if(this.grid[i][j]!=0) {
save[n]=this.grid[i][j]
n++
}
}
}
n=n-1
this.grid=grid
while(n>=0) {
cols=(int)(Math.random()*6+1)
rows=(int)(Math.random()*5+1)
while(grid[cols][rows]!=0) {
cols=(int)(Math.random()*6+1)
rows=(int)(Math.random()*5+1)
}
this.grid[cols][rows]=save[n]
n--
}
mainFrame.setVisible(false)
pressInformation=false//这里一定要将按钮点击信息归为初始
init()
for(int i = 0i <6i++){
for(int j = 0j <5j++ ){
if(grid[i+1][j+1]==0)
diamondsButton[i][j].setVisible(false)
}
}
}
public void estimateEven(int placeX,int placeY,JButton bz) {
if(pressInformation==false) {
x=placeX
y=placeY
secondMsg=grid[x][y]
secondButton=bz
pressInformation=true
}
else {
x0=x
y0=y
fristMsg=secondMsg
firstButton=secondButton
x=placeX
y=placeY
secondMsg=grid[x][y]
secondButton=bz
if(fristMsg==secondMsg &&secondButton!=firstButton){
xiao()
}
}
}
public void xiao() { //相同的情况下能不能消去。仔细分析,不一条条注释
if((x0==x &&(y0==y+1||y0==y-1)) || ((x0==x+1||x0==x-1)&&(y0==y))){ //判断是否相邻
remove()
}
else{
for (j=0j<7j++ ) {
if (grid[x0][j]==0){ //判断第一个按钮同行哪个按钮为空
if (y>j) { //如果第二个按钮的Y坐标大于空按钮的Y坐标说明第一按钮在第二按钮左边
for (i=y-1i>=ji-- ){ //判断第二按钮左侧直到第一按钮中间有没有按钮
if (grid[x][i]!=0) {
k=0
break
}
else{ k=1} //K=1说明通过了第一次验证
}
if (k==1) {
linePassOne()
}
}
if (y<j){ //如果第二个按钮的Y坐标小于空按钮的Y坐标说明第一按钮在第二按钮右边
for (i=y+1i<=j i++ ){ //判断第二按钮左侧直到第一按钮中间有没有按钮
if (grid[x][i]!=0){
k=0
break
}
else { k=1}
}
if (k==1){
linePassOne()
}
}
if (y==j ) {
linePassOne()
}
}
if (k==2) {
if (x0==x) {
remove()
}
if (x0<x) {
for (n=x0n<=x-1n++ ) {
if (grid[n][j]!=0) {
k=0
break
}
if(grid[n][j]==0 &&n==x-1) {
remove()
}
}
}
if (x0>x) {
for (n=x0n>=x+1 n-- ) {
if (grid[n][j]!=0) {
k=0
break
}
if(grid[n][j]==0 &&n==x+1) {
remove()
}
}
}
}
}
for (i=0i<8i++ ) { //列
if (grid[i][y0]==0) {
if (x>i) {
for (j=x-1j>=i j-- ) {
if (grid[j][y]!=0) {
k=0
break
}
else { k=1}
}
if (k==1) {
rowPassOne()
}
}
if (x<i) {
for (j=x+1j<=ij++ ) {
if (grid[j][y]!=0) {
k=0
break
}
else { k=1}
}
if (k==1) {
rowPassOne()
}
}
if (x==i) {
rowPassOne()
}
}
if (k==2){
if (y0==y) {
remove()
}
if (y0<y) {
for (n=y0n<=y-1 n++ ) {
if (grid[i][n]!=0) {
k=0
break
}
if(grid[i][n]==0 &&n==y-1) {
remove()
}
}
}
if (y0>y) {
for (n=y0n>=y+1 n--) {
if (grid[i][n]!=0) {
k=0
break
}
if(grid[i][n]==0 &&n==y+1) {
remove()
}
}
}
}
}
}
}
public void linePassOne(){
if (y0>j){ //第一按钮同行空按钮在左边
for (i=y0-1i>=j i-- ){ //判断第一按钮同左侧空按钮之间有没按钮
if (grid[x0][i]!=0) {
k=0
break
}
else { k=2} //K=2说明通过了第二次验证
}
}
if (y0<j){ //第一按钮同行空按钮在与第二按钮之间
for (i=y0+1i<=j i++){
if (grid[x0][i]!=0) {
k=0
break
}
else{ k=2}
}
}
}
public void rowPassOne(){
if (x0>i) {
for (j=x0-1j>=i j-- ) {
if (grid[j][y0]!=0) {
k=0
break
}
else { k=2}
}
}
if (x0<i) {
for (j=x0+1j<=i j++ ) {
if (grid[j][y0]!=0) {
k=0
break
}
else { k=2}
}
}
}
public void remove(){
firstButton.setVisible(false)
secondButton.setVisible(false)
fraction()
pressInformation=false
k=0
grid[x0][y0]=0
grid[x][y]=0
}
public void actionPerformed(ActionEvent e) {
if(e.getSource()==newlyButton){
int grid[][] = new int[8][7]
this.grid = grid
randomBuild()
mainFrame.setVisible(false)
pressInformation=false
init()
}
if(e.getSource()==exitButton)
System.exit(0)
if(e.getSource()==resetButton)
reload()
for(int cols = 0cols <6cols++){
for(int rows = 0rows <5rows++ ){
if(e.getSource()==diamondsButton[cols][rows])
estimateEven(cols+1,rows+1,diamondsButton[cols][rows])
}
}
}
public static void main(String[] args) {
lianliankan llk = new lianliankan()
llk.randomBuild()
llk.init()
}
}
//old 998 lines
//new 318 lines
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